Generate textured 3D meshes from text or images — game-ready .glb output with Meshy 6 and Tripo3D.
Reconstruct a 3D mesh from 1–4 reference images. Multi-view inputs produce more accurate geometry.
Generate a clean 3D mesh from a single reference image. Output is textured .glb plus FBX/OBJ/USDZ.
Generate detailed 3D models from text with configurable topology and polygon count.
Reconstruct a 3D model from 2–4 reference images taken from different angles.
Convert a single image into a highly detailed 3D model with selectable texture quality.
High-quality text-to-3D with selectable texture and geometry quality. Best for game-ready assets.
Turn a single reference image into a textured 3D mesh. Output is a watertight .glb.
Generate textured 3D meshes directly from a text prompt. Outputs a clean .glb with optional PBR textures.